package douyin

type Executor struct{}

func (e *Executor) StartLiveTask(roomId, msgType, gameName string) ([]byte, error) {
	return StartLiveTask(roomId, msgType, gameName)
}

func (e *Executor) StopLiveTask(roomId, msgType, gameName string) ([]byte, error) {
	return StopLiveTask(roomId, msgType, gameName)
}
